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Nintendo’s karting series has always been about intuitive controls, imaginative circuit design and thrilling multiplayer competition, and the Wii U instalment has all of that in abundance.
Basically the Grand Theft Auto you can play with your kids. Hugely overlooked on release, it’s genuinely funny, challenging and engrossing.
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There are also intriguing hints of a multiplayer component – though we’ll have to wait until 2016 to discover any of this for ourselves.Ī big silly open-world adventure, set in a city full of side quests and neat little challenges, Undercover follows the misadventures of inept cop Chase McCain as he attempts to shut down a major crime wave. The visuals, meanwhile, bring to mind the anime of Studio Ghibli, with verdant rural scenes and slightly hazy colours. From the little that producer Eiji Aonuma has given away, it seems this instalment will be much more open and freely explorable than its predecessors, with plenty of side-quests and a mission structure that allows players to dip in and out in short sessions. Sheer magic.Īnnounced in January 2013 and only teased at since, the next big title in this vital action-RPG series will be an important milestone for the Wii U.
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Ten years on from the release of the GameCube original, this Wii U update refreshes the visuals, tweaks some elements, but mostly makes one of the most intriguing and unusual titles in the Zelda series available to a whole new audience. If the conversion is skilfully handled this will be a must for survival horror fanatics. Released in Japan last September, it’s another haunted house exploration shocker, with the GamePad acting as a camera that can both spot and trap the scary spooks. So we were thrilled when Nintendo announced that it would be bringing the latest title in the long-running Fatal Frame series of supernatural thriller titles to Europe later this year. Ubisoft’s Zombi-U was a chilling zombie horror adventure with a neat permadeath mechanic, but it was also scrappy and flawed. Huge bosses, ridiculous combos and one of the great video game protagonists all combine into an explosion of colour, ideas and attitude.īayonetta 2: beautiful, brilliant and ostentatious brawling action from Platinum Games Platinum Games could well be the most consistently brilliant studio working in Japan right now, and this beautiful brawler is its masterpiece. The seamlessness of this UI is perfect, and the game really grips as an elusive, slowly unwinding experience.
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While the TV display shows the environment, the GamePad screen has all of the ship’s systems, so you have to use both in unison. Players control a battered spacecraft stranded on an unknown planet, and must search for a way to escape. Here are 16 reasons why.Ĭreated by Danish studio KnapNok Games, this fascinating sc-fi exploration puzzler is being hailed as the GamePad killer app that should have launched the console. Now priced at around £180, well over £100 cheaper than its rivals, it remains a great little games machine that deserves to be appreciated for its own idiosyncratic charms. Is it a Wii add-on? Is it a tablet? Why does it look like a miniature Fisher Price television set? Three years later, the console is floundering on around 10m sales while generational rivals PlayStation 4 and Xbox One have shot past with nary a backward glance.ĭespite it all, Wii U has enjoyed a constant stream (okay, maybe a constant trickle) of truly excellent and individual gaming experiences – it is still a Nintendo machine after all. Consumers were immediately confused about what it actually was. I t’s fair to say that the Wii U has not performed quite as well as Nintendo probably expected when the new machine was revealed with great ceremony in June 2011.